PAUL SALVA
Senior Product Designer & AI Design Strategist
Los Angeles

From experiential to enterprise. Bridging product design, immersive media, creative production. Building AI workflows to make it all happen.

01 UX Design
Discovery Patterns Decisions
User InterviewPain point cluster
Behavior SignalRepeated friction
OpportunityReduce steps
Testing InsightClearer path
Validated InsightResearch → Product Direction
UX Research

Discovery, testing, and strategic synthesis for product decisions

I use research to turn messy product questions into clear design direction: discovery interviews, competitive analysis, usability testing, behavioral synthesis, and stakeholder-ready recommendations that connect user needs to business outcomes.

UX Researcher · Product Designer · Strategic Synthesizer

Discovery User Interviews Usability Testing Competitive Analysis Journey Mapping Synthesis
Content Structure Navigation
Primary Task Discover Compare Configure Convert
Information Architecture

Structuring complex products into clear paths and usable systems

I organize content, actions, navigation, and product logic into systems users can understand quickly. The work covers sitemaps, taxonomies, task flows, hierarchy, and navigation models for enterprise, ecommerce, and immersive experiences.

Information Architect · UX Designer · Product Systems Thinker

Sitemaps Taxonomy Navigation User Flows Content Hierarchy Miro Figma
Prototyping

From rough wireframes to polished interactions that can be tested and sold

I prototype to make ideas tangible fast: low-fidelity flows for alignment, high-fidelity interactions for user testing, and presentation-ready prototypes that help stakeholders understand how the experience should feel before engineering commits.

UX Designer · Interaction Designer · Prototype Builder

Figma Framer Principle Wireframes Hi-Fi Flows Usability Validation
Find FrictionResearch signals
Define PrinciplesExperience direction
Ship RoadmapProduct outcomes
UX Strategy

Aligning product design with business goals, user needs, and execution plans

I help translate broad product ambiguity into a design strategy teams can act on. That includes product vision, experience principles, roadmap framing, stakeholder alignment, and practical design direction tied to measurable outcomes.

Senior Product Designer · UX Strategist · Workshop Facilitator

Product Vision Roadmapping Stakeholder Alignment Journey Maps Principles Workshops
Verizon Portal Design System
Design Systems

Verizon Portal immersive multi-channel video design system

Built and maintained design systems across AR/XR, enterprise SaaS, and consumer products: component documentation, interaction rules, accessibility standards, motion guidance, and handoff details that keep design and engineering aligned.

UX Designer · Design Systems · Interaction Designer

Figma Components Tokens Motion Guidelines Accessibility Zeplin Storybook
AR · UX Research · Gamification
Walmart
Gamified Shopping Experiences
Two AR apps featuring activity-based rewards and gamified retail mechanics for Walmart's innovation team.
Walmart Gamified Shopping Experiences hero

UX Designer · Interaction Designer

2022

Walmart

AR · UX Research · Gamification

Two AR apps that turned shopping into play

Ideation, UX research, and design for two separate augmented reality apps for Walmart's innovation team — Pet Walkies and Walmart Winners — featuring gamified retail experiences where users earn products and discounts through activity milestones.

Led competitive analysis of gamified retail and fitness apps, identifying mechanic patterns that could drive engagement in a retail AR context.

Designed end-to-end user flows for milestone tracking, reward redemption, and AR product discovery — prototyped and presented to Walmart's innovation leadership.

Process & Work
AR · Education · COPPA · Game Mechanics
TRPL × Niantic
Rangers Wanted | Educational AR App
An educational AR conservation game for young audiences, built around nature missions, habitat restoration, creature discovery, and repeat exploration.
Rangers Wanted Educational AR App hero

UX Designer · Researcher

2022

Theodore Roosevelt Presidential Library · Niantic · Future of Storytelling

Trigger XR

AR · Education · Conservation · Gamification · Kid Safety

Project Background

The Rangers Wanted app, made by the Theodore Roosevelt Presidential Library in collaboration with Niantic and the Future of Storytelling and built by Trigger XR, blends augmented reality technology and educational content for young audiences. Users discover animals like beavers, bumblebees, ocelots, foxes, and woodpeckers, learning fun facts through interactive gameplay.

Gamification elements, such as earning badges for learning achievements, foster a sense of responsibility toward conservation efforts. The Rangers Wanted app is kidSAFE certified.

Product Vision

Our goal was to create an experience with a compelling narrative and delightful gameplay to both bring attention to the grand opening of the Teddy Roosevelt Presidential Library and encourage conservatorship amongst the youth.

Design Challenge

The challenge was to make this app both fun and educational while upholding the mission and values of the TRPL organization.

Core Elements

CTA to go out and connect with nature

Missions encourage players to locate resources in nature through semantic recognition of sky, natural ground, water, foliage, and grass.

Virtual conservation play that fosters learning

Collected resources are transformed and used for habitat restoration through AR meshing, turning learning into active environmental care.

AR creature rewards

Creatures emerge from healthy habitats and teach players about themselves through interactive educational moments.

Build a collection

Players build their own AR natural history collection, a virtual cabinet of creature unlocks they can explore and interact with anytime.

Educational content and TR values throughout

Conservation expertise and Theodore Roosevelt values are infused into the experience through content, missions, and rewards.

A compelling game loop

Collection, variety, and habitat restoration create reasons for players to go back outside and continue exploring nature.

AR Experience Mockups
02 Multimodal AI
Generative AI Capabilities

Generative image, video, voice, music, and sound workflows

I build practical multimodal workflows that move from concept to usable creative output across image generation, video generation, voice, music, sound design, and production-ready iteration. The work is less about one tool and more about chaining the right models into a repeatable creative system.

AI Design Strategist · Multimedia Designer · Generative Artist

Flow / Veo Nano Banana Seedance Kling Runway Midjourney ElevenLabs Suno Google FX Labs
Inputs / Workspaces Orchestration Outputs / Actions Notion Figma Blender Browser Docs Claude + MCP API Prototype 3D Scene Code API Call Deploy
AI-Connected Production Systems

Connecting design tools, 3D software, docs, APIs, and coding agents into usable creative pipelines

I build workflows that connect tools like Claude, ChatGPT, Figma, Blender, Notion, browser automation, and production APIs into repeatable systems. The focus is not just generating assets, but creating connected pipelines where AI can help design, organize, prototype, code, document, and hand off work across real creative and product environments.

AI Workflow Architect · Creative Technologist · Vibecoding Builder

Claude ChatGPT MCP Figma Blender Notion API Browser Automation GitHub Vercel
Incoming Tasks
Prompt Batch Gemini image run
Image Set Generated frames
File Folder Raw exports
API Request External action
Agent Actions
Agentic Flow Claude MCP · API · Browser
Generate
Rename
Convert
Validate
Commit
Finished Outputs
Final Assets Ready to review
Clean Filenames Batch organized
Converted Files Correct format
GitHub Push Updated repo
Agentic Automation

Browser agents, API workflows, and batch systems for repetitive creative production

I build automation workflows that connect browser extensions, Claude MCP, APIs, GitHub, Gemini, and local production utilities into repeatable systems. These workflows handle the repetitive parts of creative production: generating image batches, converting file formats, renaming assets, organizing outputs, and moving work from prompt to usable deliverable with less manual friction.

AI Automation Designer · Vibecoding Builder · Creative Technologist

Chrome Extensions Claude MCP Gemini APIs GitHub Python Batch Rename Batch Convert Browser Automation
03 XR / Spatial 3 projects
AR · 360° · Design Systems · User Testing
Verizon
Immersive 360° Multi-View Portal
UX design and design system maintenance for live sponsored events including Indy 500 and Super Bowl LVI.
Verizon Portal — Image 01
Verizon Portal — Image 02
Verizon Portal — Image 03

UX Designer · Design Systems

2022–2023

Verizon

AR · 360° · Design Systems · User Testing

360° multi-camera immersion for live sponsored events

UX design, design system maintenance, user testing, and more for Verizon's Portal — a mobile web and app experience allowing immersive 360° multi-camera views for sponsored events including Indy 500, Latin Grammys, Super Bowl LVI, and Phoenix Suns games.

Designed AR and geofencing interaction patterns for live event contexts, coordinating with broadcast and engineering teams on real-time switching behavior.

Ran moderated usability testing sessions to validate 360° navigation patterns and AR overlay interactions across iOS and Android.

Process & Work
Indy 500 portal
Latin Grammys experience
AR overlay states
Design system components
HMD · Spatial UI · Prototyping
Qualcomm
AR Cooking Utility | Head-Mounted Device
VR wireframing and spatial UX for a cooking utility on the ThinkReality A24 HMD.
Qualcomm HMD — Image 01
Qualcomm HMD — Image 02
Qualcomm HMD — Image 03

UX Designer · Product Manager

2022

Qualcomm

HMD · Spatial UI · Prototyping

Spatial UX for cooking in augmented reality

Creative ideation, VR wireframing, testing, and product management for an AR cooking utility developed on the Qualcomm ThinkReality A24 head-mounted device. This project provided critical insight into UI/UX design for spatial and hands-free environments.

Designed spatial UI patterns for glanceable recipe steps, hands-free navigation, and timer interactions — all optimized for HMD field of view constraints.

Wireframed and prototyped interactions for voice command integration and gesture-based scrolling within the ThinkReality platform SDK.

Process & Work
HMD wireframes
Spatial UI patterns
Gesture interaction map
Prototype testing
AR · Training · UAT · Product Management
Verizon
The Future of Training | Proof of Concept
User acceptance testing and UX design for a Verizon POC with the University of Hawaii football team on Snapdragon AR glasses.
Verizon Training — Image 01
Verizon Training — Image 02
Verizon Training — Image 03

UX Designer · Product Manager

2022

Verizon

AR · Training · UAT · Product Management

AR training at the edge of sports performance

User acceptance testing, UX design, and product management for a Verizon proof-of-concept developed with subject matter experts from the University of Hawaii football team, prototyped on Snapdragon and the Lenovo ThinkReality A3 glasses.

Coordinated UAT sessions with coaches and athletes on the field, capturing real-world feedback on AR overlay legibility and interaction speed under physical exertion.

Produced UX documentation and product specs for the Snapdragon platform, including interaction timing, error states, and field-of-view optimization.

Process & Work
Field testing setup
AR overlay designs
UAT documentation
ThinkReality A3 specs
04 Enterprise 1 project
B2B · SaaS · End-to-End UX · Product Management
Guidewire
B2B Solutions for Insurance Carriers
Full lifecycle UX, research through delivery, for several enterprise products serving commercial and personal insurance carriers on the Guidewire InsuranceNow platform.
Guidewire — Image 01
Guidewire — Image 02
Guidewire — Image 03

UX Designer · Product Manager

2021–2022

Guidewire

B2B SaaS · End-to-End UX · Product Management

Full-lifecycle UX for enterprise insurance products

From discovery to delivery — UX research, ideation, wireframing, UI design, and product management across several B2B products serving commercial and personal insurance carriers on the Guidewire InsuranceNow platform.

Coordinated user research sessions with insurance agents and carriers to identify friction points in claims processing and policy management workflows.

Delivered high-fidelity UI designs, interaction specs, and accessibility documentation across multiple parallel product tracks.

Process & Work
Admin portal
Claims workflow
Policy management UI
Accessibility audit
Data Visualization Sample Work
Sample Work

Revenue Intelligence

Animated line chart for an executive analytics dashboard.

Revenue
$980K
Growth
+42%
Forecast
$1.2M
Live Motion Study
Q1 Q2 Q3 Q4 Forecast $1M $750K $500K $250K $250K Q1 Actual $420K Q2 Actual $610K Q3 Actual $840K Q4 Actual $1.2M Forecast
Funnel

Conversion Funnel

VISIT100% QUOTE74% APPLICATION51% APPROVAL36% PURCHASE Visit$1.20M Quote$888K Application$612K Approval$432K Purchase$288K
Heatmap

Usage Heatmap

Low0-25% Medium26-50% High51-75% Peak76-100%
Network

Workflow Intelligence

USERS DATA SIGNALS INSIGHT
Donut

Customer Mix

58% Enterprise Enterprise58% Consumer27% Growth15%
05 Creative Design 6 disciplines
Creative Design — Image 01
Creative Design — Image 02
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Creative Design

From prompt to production

From prompt to production

Building cohesive visual systems, brand identities, and design languages across digital and print contexts.

Describe your creative approach, tools, and process.

Outline the deliverables and outcomes.

Graphic Design — Image 01
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Graphic Design

Visual communication at every scale

Visual communication at every scale

Designing for clarity and impact — from editorial layouts and typography systems to digital campaigns and print collateral.

Describe your creative approach, tools, and process.

Outline the deliverables and outcomes.

Animation — Image 01
Animation — Image 02
Animation — Image 03

Animation

Motion as a design language

Motion as a design language

Crafting animated experiences that communicate complex ideas through timing, rhythm, and visual storytelling.

Describe your creative approach, tools, and process.

Outline the deliverables and outcomes.

VFX & Compositing — Image 01
VFX & Compositing — Image 02
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VFX & Compositing

Building impossible images

Building impossible images

Combining live action, CGI, and digital effects into seamless visual compositions for broadcast, film, and interactive media.

Describe your creative approach, tools, and process.

Outline the deliverables and outcomes.

Video Editing — Image 01
Video Editing — Image 02
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Video Editing

Narrative through the cut

Narrative through the cut

Assembling footage into compelling stories — from short-form social content to long-form documentary and commercial work.

Describe your creative approach, tools, and process.

Outline the deliverables and outcomes.

Art Direction — Image 01
Art Direction — Image 02
Art Direction — Image 03

Art Direction

The vision behind the work

The vision behind the work

Leading creative vision across campaigns, shoots, and productions — translating strategy into a cohesive aesthetic language.

Describe your creative approach, tools, and process.

Outline the deliverables and outcomes.

06 Recognition
Pragmatic Institute Product Management Certification · PMC-1 Certified
FWA Award Hulu | The Screamlands FWA of the Day Webby Award Hulu | The Screamlands Nominee Awwwards Hulu | The Screamlands Site of the Day
Promax Awards Hulu | The Screamlands · 360 Campaign: Seasonal/Special Event 2021 Finalist